Raw plus-minus. The number of points by which the player's team has outscored opponents or been outscored by them with the player on the floor.
Plus/Minus per 40 minutes
Two attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on two-point shots.
2-point field goals attempted per game
2-point field goals made per game
Two-point field-goal percentage (2PM/2PA)
2-point field goals attempted
2-point field goals attempted per 40 minutes
2-point field goals made
2-point field goals made per 40 minutes
Three attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on three-point shots.
3-point field goals attempted per game
3-point field goals made per game
Three-pointers per field goal attempt
Three-point field-goal percentage (3PM/3PA)
Three-point field goals attempted
3-point field goals attempted per 40 minutes
Three-point field goals made
3-point field goals made per 40 minutes
Assists per 40 minutes
Assists per game
Assist percentage. For teams, percentage of field goals on which an assist was recorded (AST/FGM). For players, percentage of team possessions on which the player hands out an assist.
Own shots blocked
Block against percentage. Percentage of player's own shots that are blocked.
Offensive/Defensive Bias. Measures whether a player is more valuable and by how much on offense (positive numbers) or defense (negative numbers).
Blocks per 40 minutes
Blocked shot percentage. Percentage of opponent possessions on which the player blocks a shot.
Blocks per game
Defensive rebound percentage. Percentage of available defensive rebounds grabbed by the player or team. For players, found by DR/(TmDR + OppOR) * ((TmMin/5)/Min). For teams, found by TmDR/(TmDR + OppOR).
Defensive rebounds per 40 minutes
Primary defensive role
Secondary defensive role
Defensive rebounds per game
Defensive Rating. Points allowed per 100 possessions, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). For individuals, estimate of the Defensive Rating of a team made up of the player and four average teammates.
Effective field-goal percentage. Adjusts three-pointers to 1.5 FGM to compensate for their additional value. Found by (FGM + (.5*3PM))/FGA.
Years experience in the NBA (prior to this season)
Field goals made per game
Field goal percentage. (FGM/FGA)
Field goal attempts
Field goals attempted per 40 minutes
Field goals attempted per game
Field goals made
Field goals made per 40 minutes
Free-throw percentage (FTM/FTA)
Free throws attempted
Free-throw attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on free-throw attempts.
Free throws attempted per 40 minutes
Free throws attempted per game
Free throws made
Free-throw rate, FTM/FGA.
Free throws made per 40 minutes
Free throws made per game
Losses so far this season for future opponents
Wins so far this season for future opponents
Difference between 82-game win pace and Pythagorean win pace
Percentage of possible team minutes played
Minutes played per game
Net efficiency rating - ORtg - DRtg.
Offensive rebound percentage. Percentage of available offensive rebounds grabbed by the player or team. For players, found by OR/(TmOR + OppDR) * ((TmMin/5)/Min). For teams, found by TmOR/(TmOR + OppDR).
Offensive rebounds per 40 minutes
Primary offensive role
Secondary offensive role
Offensive rebounds per game
Offensive Rating. Points scored per 100 possessions, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). For individuals, estimate of the Offensive Rating of a team made up of the player and four average teammates.
Points scored per 40 minutes
[NBA] Possessions per 48 minutes, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). [College] Possessions per 40 minutes, with possessions defined as FGA - OR + TO + (.475*FTA).
Pass Rating. Found by 50 * AST/MIN^2 * AST/TO.
Personal foul percentage. Percentage of possessions on which the player commits a personal foul.
Personal fouls per 40 minutes
Personal fouls per game
Power rating. ( RPI * 82 )
Power rating (current rank across league)
Points scored per game
Preseason projected wins
Pythagorean winning percentage
Total rebounds per 40 minutes
Rebound percentage. The average of offensive and defensive rebound percentage.
Total rebounds per game
Winning percentage which combines OPP%, PYTH% & aWin%
Steals per 40 minutes
Steals per game
Steal percentage.. Percentage of opponent possessions on which the player records a steal.
Turnover percentage. Percentage of player or team possessions (found by FGA + (.44*FTA) + TO) used on turnovers.
Turnovers per 40 minutes
Turnovers per game
True Shooting Percentage, equivalent to a player's field-goal percentage if he scored equally efficiently shooting only two-point shots. Found by PTS/(2*(FGA + (.44*FTA))).
Usage Rate. Percentage of team possessions used while on the floor. Player possessions are found by FGA + (.44*FTA) + TO.
Actual wins projected to full season
Wins Above Replacement Player. Based on performance and playing time, the wins a player has created as compared to a replacement-level player seeing the same minutes.
Player winning percentage. The per-minute component of the WARP rating system, estimating the winning percentage of a team made up of the player and four average teammates.