Raw plus-minus. The number of points by which the player's team has outscored opponents or been outscored by them with the player on the floor.

+/-40

Plus/Minus per 40 minutes

2

2A%

Two attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on two-point shots.

2AG

2-point field goals attempted per game

2MG

2-point field goals made per game

2P%

Two-point field-goal percentage (2PM/2PA)

2PA

2-point field goals attempted

2PA40

2-point field goals attempted per 40 minutes

2PM

2-point field goals made

2PM40

2-point field goals made per 40 minutes

3

3A%

Three attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on three-point shots.

3AG

3-point field goals attempted per game

3MG

3-point field goals made per game

3P/FGA

Three-pointers per field goal attempt

3P%

Three-point field-goal percentage (3PM/3PA)

3PA

Three-point field goals attempted

3PA40

3-point field goals attempted per 40 minutes

3PM

Three-point field goals made

3PM40

3-point field goals made per 40 minutes

A

A40

Assists per 40 minutes

Aloss

Away losses

APG

Assists per game

AST

Assists

Ast%

Assist percentage. For teams, percentage of field goals on which an assist was recorded (AST/FGM). For players, percentage of team possessions on which the player hands out an assist.

Awin

Away wins

B

BA

Own shots blocked

BA%

Block against percentage. Percentage of player's own shots that are blocked.

Bias

Offensive/Defensive Bias. Measures whether a player is more valuable and by how much on offense (positive numbers) or defense (negative numbers).

BL

Blocks

BL40

Blocks per 40 minutes

Blk%

Blocked shot percentage. Percentage of opponent possessions on which the player blocks a shot.

BPG

Blocks per game

D

DR

Defensive rebounds

DR%

Defensive rebound percentage. Percentage of available defensive rebounds grabbed by the player or team. For players, found by DR/(TmDR + OppOR) * ((TmMin/5)/Min). For teams, found by TmDR/(TmDR + OppOR).

DR40

Defensive rebounds per 40 minutes

Drole

Primary defensive role

Drole2

Secondary defensive role

DRPG

Defensive rebounds per game

DRtg

Defensive Rating. Points allowed per 100 possessions, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). For individuals, estimate of the Defensive Rating of a team made up of the player and four average teammates.

E

eFG%

Effective field-goal percentage. Adjusts three-pointers to 1.5 FGM to compensate for their additional value. Found by (FGM + (.5*3PM))/FGA.

EXP

Years experience in the NBA (prior to this season)

F

FFGMG

Field goals made per game

FG%

Field goal percentage. (FGM/FGA)

FGA

Field goal attempts

FGA40

Field goals attempted per 40 minutes

FGAG

Field goals attempted per game

FGM

Field goals made

FGM40

Field goals made per 40 minutes

FT%

Free-throw percentage (FTM/FTA)

FTA

Free throws attempted

FTA%

Free-throw attempt percentage. Percentage of player possessions (found by FGA + (.44*FTA) + TO) used on free-throw attempts.

FTA40

Free throws attempted per 40 minutes

FTAG

Free throws attempted per game

FTM

Free throws made

FTM/FGA

Free-throw rate, FTM/FGA.

FTM40

Free throws made per 40 minutes

FTMG

Free throws made per game

future_OPPl

Losses so far this season for future opponents

future_OPPw

Wins so far this season for future opponents

G

G

Games played

GS

Games started

H

Hloss

Home losses

Hwin

Home wins

I

I/O

Inside/outside rating

L

L

Losses

LUCK

Difference between 82-game win pace and Pythagorean win pace

M

MIN

Minutes played

Min%

Percentage of possible team minutes played

MPG

Minutes played per game

N

Net

Net efficiency rating - ORtg - DRtg.

No.

Uniform number

O

OPPl

Opponent losses

OPPw

Opponent wins

OR

Offensive rebounds

OR%

Offensive rebound percentage. Percentage of available offensive rebounds grabbed by the player or team. For players, found by OR/(TmOR + OppDR) * ((TmMin/5)/Min). For teams, found by TmOR/(TmOR + OppDR).

OR40

Offensive rebounds per 40 minutes

Orole

Primary offensive role

Orole2

Secondary offensive role

ORPG

Offensive rebounds per game

ORtg

Offensive Rating. Points scored per 100 possessions, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). For individuals, estimate of the Offensive Rating of a team made up of the player and four average teammates.

P

P40

Points scored per 40 minutes

Pace

[NBA] Possessions per 48 minutes, with possessions defined as .96*(FGA + (.44*FTA) - OR + TO). [College] Possessions per 40 minutes, with possessions defined as FGA - OR + TO + (.475*FTA).

Pass

Pass Rating. Found by 50 * AST/MIN^2 * AST/TO.

PF

Personal fouls

PF%

Personal foul percentage. Percentage of possessions on which the player commits a personal foul.

PF40

Personal fouls per 40 minutes

PFPG

Personal fouls per game

POW

Power rating. ( RPI * 82 )

POWrnk

Power rating (current rank across league)

PPG

Points scored per game

projW

Preseason projected wins

PTS

Points scored

PYTH%

Pythagorean winning percentage

R

R40

Total rebounds per 40 minutes

Reb%

Rebound percentage. The average of offensive and defensive rebound percentage.

ROS

Roster number

RPG

Total rebounds per game

RPI

Winning percentage which combines OPP%, PYTH% & aWin%

S

S40

Steals per 40 minutes

SPG

Steals per game

STL

Steals

Stl%

Steal percentage.. Percentage of opponent possessions on which the player records a steal.

T

TO

Turnovers

TO%

Turnover percentage. Percentage of player or team possessions (found by FGA + (.44*FTA) + TO) used on turnovers.

TO40

Turnovers per 40 minutes

TOPG

Turnovers per game

TR

Total rebounds

TS%

True Shooting Percentage, equivalent to a player's field-goal percentage if he scored equally efficiently shooting only two-point shots. Found by PTS/(2*(FGA + (.44*FTA))).

U

Usg

Usage Rate. Percentage of team possessions used while on the floor. Player possessions are found by FGA + (.44*FTA) + TO.

W

W

Wins

W82

Actual wins projected to full season

WARP

Wins Above Replacement Player. Based on performance and playing time, the wins a player has created as compared to a replacement-level player seeing the same minutes.

Win%

Player winning percentage. The per-minute component of the WARP rating system, estimating the winning percentage of a team made up of the player and four average teammates.